Alright, so this first post will be all about setting the scene and showing the level that I'm currently working at.
First of all, I'll present the illustrative art style with which I feel most comfortable at the moment - and the style which I intend to develop for the foreseeable future - including a couple of process animations to give a brief idea of my techniques.
Also, I've included a few digital sketches, which show a variety of levels of finish that I apply to conceptual design (at the moment, all I have is character-based design, as that was my focus of study over the summer months, but I'll be throwing some environments, mechs and vehicles into the fray soon).














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